DC Comics
Story: Adam Beechen
Art: Ryan Benjamin, John Stanisci, David Baron
As part of an effort to add Batman Beyond into the mainstream DC Universe, Terry McGinnis’ Batman has been making more appearances in comics, including a lead spot in the Superman/Batman Annual #4 (2010), which was actually quite good (expect a review soon). We’re also being treated to a six-part limited series which has Batman battling an old nemesis of Buce’s; Hush.
This series takes place in 2039, and in terms of continuity, it’s after McGinnis defeats the “reborn Joker” in the movie Batman Beyond - Return of the Joker (check out the Original Uncut Version).
Issue 1 starts with the mysterious break out of a subject at the Cadmus facility. Not much information is given here, and it’s basically just a setup for later.
The action begins a few pages later with Batman fighting Spellbinder. The fight lasts 5 pages, and it’s very well choreographed, however it goes on far too long considering Spellbinder never gets off a hypnotism spell. This just doesn’t fit. Spellbinder was a high school counsellor, and yet he’s holding his own against Batman for 5 pages, doing backflips and aerial kicks.
As if that were not confusing enough, Batman gets visited by Micron asking if Batman would reconsider their offer to join the Justice League. I’m hoping there will be a reason for this later in the series and that it wasn’t just put there for the few interesting panels between Terry and Bruce as they discuss Bruce’s involvement in the Justice League many years earlier.
There is real friction between Bruce and Terry in this issue, and having read the next couple, I can safely say it gets worse. As Terry investigates who is killing old foes of the original Batman, he’s also having to deal with Bruce in his cowl.
With the exception of the Spellbinder fight at the start, I was very impressed with this first issue. Had they chosen another foe, perhaps Inque, whom he mentions at the start of the issue, I’d have been a lot happier with it as a whole.
Still, the art is absolutely fantastic, and the writing is solid. Dialogue between all of the characters is engaging, especially between Bruce and Terry. And, of course, the action doesn’t slow down for very long, which is something we’re used to with the Batman Beyond IP.
VGAs Recap
The VGAs, as expected, were painful to watch… however the choices in nearly each category will spur a lot of discussions… mostly because so many were wrong.
December 13 2010
Diablo III: Character Customization
Joe discusses the Diablo III character customizations which were announced at BlizzCon. He also gives a hands-on review of the new PvP arena system.
November 03 2010
Diablo III: Demon Hunter Hands-On
It’s all well and good to read about the Demon Hunter… watch some videos… perhaps drool a little on your screen. But what’s it like to actually play one. Joe gives us his thoughts.
October 28 2010
Check out Joe’s guide to the Terran Medvac Dropship, a key component of the MMM strategy for delivering the units and keeping them alive.
August 28 2010In this guide, Joe gives you the rundown on the Terran Infantry, including the Marauder and Reaper.
August 28 2010It is very important to know your units (as well as your opponent’s) in Starcraft II. Check out Joe’s Terran Marine guide.
August 28 2010
Check out this video, where we find out that Marty has to go back in time to try and recruit a young Doc Brown. The interactions between the two teens from different times is quite fun to watch.
December 16 2010
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